// Work-around for local working server (root is a subdir!)
var DevPrefix = "";
if ((document.location.host.indexOf("altmann.de") > -1) || (document.location.host.indexOf("localhost") > -1))
{
	DevPrefix = "/franklincovey";
}

// The "webPath" is like the "BASE" in HTML syntax, it defines the base web path for all the links on the menu. 
// If this line is missing, the current path of the web page will be used.

var webPath			= "";		

// The "scriptPath" is where you put the Menu G4 scripts. 
// If this line is missing, "http://www.yxScripts.com/menuG4/script/" will be used.
var scriptPath		= DevPrefix +"/includes/G4_4.1.10/script/";

// The "imagePath" is where you put the Menu G4 images. 
// If this line is missing, "http://www.yxScripts.com/menuG4/img/" will be used.
var imagePath		= DevPrefix +"/includes/G4_4.1.10/img/";

// The "contentScript" is where you put your menu content/style file.
var contentScript	= DevPrefix +"/includes/G4_4.1.10/content.js"; 

var styleScript		= "";

// The "nonMenuPage" is the page to be loaded when a browser is not supported by Menu G4. 
// If this line is missing, the loader script won't take any action for a non-supported browser.
var nonMenuPage		= "";

// The "menuTimer" is the time delay when you mouse-over a sub-menu item on a drop-down menu 
// to open its sub-menu, if this line is missing, 500 will be used.
var menuTimer		= 500;

// The "menuTimerBar" is the time delay when you mouse-over a sub-menu item on a menu bar 
// to open its sub-menu, if this line is missing, 0 will be used.
var menuTimerBar	= 0;

// The "floatTimer" is the interval in ms for how fast the floating menu and scrolling 
// sub-menu will move. Default is 100.
var floatTimer		= 100;

// The "floatOffset" tells how to move a floating menu in position. Default is 1. 
// Setting to a larger number will have the floating menu move slower but smoother.
var floatOffset		= 1;

// The "zBase" is the base z-index for the menu layers. 
// If you have other DHTML layers on the page, you should set this to a big number so 
// that the menu layers can stay on top. If this line is missing, 2 will be used.
var zBase			= 2;
